Monday, September 30, 2013

Offline Alternatives to Diablo III

After reading up this post, I was pretty much bummed out. Because after hearing the news that Blizzard will finally be removing the Real Money Auction House from Diablo III on PC, I was hoping that they would finally include an offline version of the game like in the console version. But alas, it wasn't meant to be. That being said, I scouted online to find suitable offline alternatives to Diablo III for PC (as well as consoles and handhelds), and here's what I got:

PC:

Titan Quest (Windows)
Think Diablo, but using greek mythology as a backdrop, you get Titan Quest. With its dark atmosphere that brings me back to my Diablo II days. :D


Torchlight II (Windows)
From the same team who made Diablo I & II, it plays just like Diablo of old, and works wonderfully. If you are gonna play the game using Steam, may I suggest you get the "Torchlight II Essentials" mod, as it basically adds a new class, and tons of improvement from the vanilla game (respec, tons of new pets, items, etc)



Consoles:

Dungeon Siege III (PS3/Xbox 360)
Developed by the same team who made the PC version of Neverwinter Nights 2, its a decent enough hack-and-slash game for the console space. The fact that finding a brand new copy of this game nowadays is relatively cheap, I'd say why not?


Dungeon Hunter: Alliance (PS3/Xbox 360)
Do you like to play hack-and-slash games but you don't want to spend too much? You okay with digital downloads? Does $12.99 (roughly Php 600.00) sound good to you? Then get this hack-and-slash gem from Gameloft. It's a pretty barebones hack-and-slash game, but hey at least you got it cheap.


Diablo III (PS3/Xbox 360)
Do I really need to say any further? Critics have been calling it the best version of Diablo III, and rightfully so. Offline play, amazing loot, local co-op, and so much more, its definitely THE version of Diablo III to pick up. If you want to find out why the console version is considered by many to be the better version against the PC version, you might want to read this post I made comparing the 2 versions.



Handhelds:

Heroes of Ruin (Nintendo 3DS)
If you own a Nintendo 3DS, and you are craving for some on-the-go Diablo-style gameplay, then look no further and take Heroes of Ruin for a spin. It's basically a stripped down version of Diablo, but it still nails the simple and addicting hack-and-slash gameplay of Diablo perfectly, which is what's important. It's got local co-op as well as online co-op, with daily quests and other features that makes it a decent enough game for those looking for hack-and-slash gaming on their portable. Now that it just recently got a price drop, its definitely something to consider picking up.


Dungeon Hunter: Alliance (Playstation Vita)
Yes, its the same game for the PS3, but unlike its cheaper console counterpart, this one charges a full price for the experience. As much as I don't like recommending this game really for PS Vita owners (coz the price is just extortion), there's little hack-and-slash games out there that I can recommend (considering the once promising Ruin was cancelled) as of this writing so yeah...


So what do you guys think? Do you have any other suggested offline Diablo-like games to share? Sound off on the comments below! :)

Thursday, September 26, 2013

Battle Tips: Is there "Monster Power" in console version of Diablo III?

I got alot of questions about this by people who played the PC version of Diablo III. And so let me get straight to the point.

Short answer: YES THERE IS.

Long answer: It's not called "Monster Power" and it works a little differently for the console version. It's called "Difficulty". And the previous "Difficulty" mode in Diablo III (Normal / Nightmare / Hell / Inferno) is now called "Modes". Sounds a little confusing? Here's a quick video I made about it:


I've discussed about "Difficulty" modes in brief in my previous post, but for the sake of the PC gamers, here's a detailed comparison between "Monster Power":
  • Easy Difficulty = no bonuses
  • Medium Difficulty = no bonuses
  • Hard Difficulty = no bonuses
  • Master I Difficulty = Monster Power 6
  • Master II Difficulty = Monster Power 7
  • Master III Difficulty = Monster Power 8
  • Master IV Difficulty = Monster Power 9
  • Master V Difficulty = Monster Power 10

Here's a breakdown of how bonuses stack up per Master Difficulty level:
  • Master I = +60% Magic Find, +60% Gold Find, +120% XP Bonus
  • Master II = +70% Magic Find, +70% Gold Find, +140% XP Bonus
  • Master III = +80% Magic Find, +80% Gold Find, +160% XP Bonus
  • Master IV = +90% Magic Find, +90% Gold Find, +180% XP Bonus
  • Master V = +100% Magic Find, +100% Gold Find, +200% XP Bonus

I've taken some screenshots with my stats in-game, showing how the bonuses affect players when they change the difficulty level.


Now does this translate in gameplay? Monsters are definitely far more stronger, and more deadlier in Master Difficulties. I've recorded some gameplay footage showing you just how harder Master difficulties can get. Take a look:


So what do you guys think? Sound off your comments below!

Sunday, September 22, 2013

There will NOT be an OFFLINE Mode for the PC

Based on this news report, it seems Blizzard will not be implementing an offline mode for Diablo 3, even after they take down the Auction House.

Why? According to the news report:

“The game was built from the ground up to take full advantage of Battle.net, which provides a number of important benefits, including persistent server-side character saves, a seamless PC multiplayer experience, cheat prevention, and Real ID and BattleTag social features.”

Well, there you go.

Personally, I can live without an offline version. There is some kind of wisdom in being able to store my characters in Blizzard's servers, specially when I change computers every few years. There's security in the thought that my computer can get completely screwed up and years later I can go back to playing my D3 characters where I have left off.  One of my favorite RPG games ever, Path of Exile is completely reliant on an Internet connection, so I'm kind of used to it.

In some ways I can't blame Blizzard because making the game reliant on an Internet connection would prevent some parties from using pirated copies of the game, at least in theory.

It's never been a problem for me because I've always bought my Diablo games legally.

I will still purchase the expansion when it comes out. I'm very interested in starting from scratch with a completely new character to take full benefit of all the changes and additions.

Diablo III Philippines Comics 9


Wednesday, September 18, 2013

Diablo III: PC and Console comparison

After my first post here, some people asked me alot of questions regarding the console version of Diablo III. One of the biggest was, how was it different from the PC version. Well here's a breakdown of the key differences between the 2 versions. WARNING: Long post ahead.

No Real Money/Gold Auction House


One of the most controversial features of the PC version; the Real Money Auction House (RMAH), is not present on the console version of Diablo III. For most old-school Diablo fans (like myself), this brings back the core Diablo experience of finding awesome loot in-game, NOT in auction houses. Another positive thing about the lack of RMAH is...

You can play Completely Offline


Yes you read that right. You can play the game OFFLINE. A side-effect of removing the Auction House, was removal of any need for any online verification to play the game. Thus Blizzard was able to make the most requested feature of alot of Diablo fans a reality. No more logins. No more "Error 37". No more need for Internet connection to be able to play the game... ever! Just pop in the disc, and you can start slaying the denizens of hell to your heart's content.

With yesterday's announcement of Blizzard removing the Auction Houses on the PC version, I'm hopeful that an Offline mode will be the next thing that will be implemented by Blizzard.

Loot Rate is FUN again


Yes, Blizzard fine tuned the loot, and made it awesome again. The picture above just show how amazing loots are now in the console version. It actually reminds me of Diablo II (particularly patch 1.10-onwards) where the loot is so rewarding (and addicting) that it keeps you hooked in finding more evil things to slay. It captures the very core of the Diablo experience. The best news is, loots are now custom tailored to drop a higher percentage of items that are suited to whatever class you're playing as. In my personal experience, I have actually gotten my fair share of awesome Legendary items. Here's some of what my Demon Hunter found in-game, when I was just starting out at Normal Mode.




If this is but a taste of what "Loot 2.0" will be for the PC version, I'm all for it!

Reworked Boss Fights


Some of the Boss fights in the console version of Diablo III, has been retweaked. They are either given new abilities, new attack patterns, new dialogue, and even new view angles (as seen on top with the Belial boss fight, which looks more epic than ever before) which gives the game a fresh new look and feel, even if you've played the game before on your PC.

A completely new way of playing... using a Gamepad


Mouse + keyboard controls are NOT supported on the console version of Diablo III. Instead, the game is controlled using a gamepad. And after spending much time playing it this way, I actually prefer this method than the mouse + keyboard config. Now, before you raise your pitchforks and claim "sacrilege", I suggest you give it a try first. It feels as if you have a much more direct control over your character than using mouse + keyboard. Yes you will lose the precision of directly targeting specific enemies from afar using this setup, BUT with the game's smart auto-targeting system and Target lock, you won't feel too frustrated dishing out punishment to the denizens of hell. Which brings me to...

The new "Evade" Button Mechanic


As I mentioned in my previous post, exclusive to the console version of Diablo III, is the new "Evade" mechanic. It is an indispensible ability that ALL CLASSES have, which can save you from very hectic situations. It has no cooldown, no cost to use, ensures you don't get hit by monsters/incoming projectiles if timed correctly and is totally very useful throughout your adventure. You can see it in action by watching the clip above (being spoofed by Team Coco at the 1:05 mark).

Completely reworked Inventory System

This is how the Inventory system looked on the PC version:


It's got the usual, familiar look as in the previous Diablo games. Item management in your inventory is pretty much a mini-game of its own, where you try to fit in as much loot that you can, using Tetris-like skills to make everything fit. On the console version, it looks like this:


It may be a stark change from the usual, since the console version of the game doesn't support mouse + keyboards. As clunky as this may look, it actually has some benefits:
  • All items are now organized by its item-type, making it easier to sort thru items.
  • If you noticed below, there's an "Inventory" limit (which says 22/60). This means you can loot as many as 60 items at a time, regardless of its size, as each item is treated as a value of 1. This means lesser trips back to town and time spent making every item fit in your bag.
  • It's easier to compare detailed stats between 2 items as they are placed side by side. Here's how it looks like:
  • There's is now a quick stat guide for those who are not into reading tons of stat effect text. This is great for new players, so that can quickly and easily see whether or not an item is better than the one they are currently holding by just looking at the quick stat guide.

Mutliple ways of Playing Multiplayer


First off, there is no cross-platform multiplayer for the console version of Diablo III. What this means is, PC gamers cannot play with PS3/Xbox360 gamers, just as PS3 gamers cannot play with Xbox 360 gamers. That being said, there is alot of different options for console gamers to play multiplayer with friends:

  • Offline local co-op - one of the highlights of the console version of Diablo III, is this mode. Playing with friends on a single console in the same room, is an experience that is hard to beat. No internet required (but pizza and chips are recommended).
  • LAN Play - if you don't want to share the screen with buddies, then you can hook up 2 PS3 via LAN cable and play multiplayer with your respective screens all to yourself (just like in the PC version).
  • Invite Only - if you want to play online, but you don't like random people popping in your game, then you can invite friends over to join in your game.
  • Friends Only - similar to "Invite Only", but in this mode, you don't need to invite friends to come play. If you set your game to this mode, you simply put up a game room online where only your friends on your friends list can see and join in at anytime while you're playing.
  • Open to Public - similar to "Friends Only", but in this mode you put up a game room online where everyone online can see and join in your game at anytime while you're playing.
  • Quick Match - in this mode, you can search for hosted online games and automatically joins you in the said game. You can set the search based its on its Difficulty level, Mode, Quest, etc.
Adjustable Difficulty modes

As I mentioned in my previous post, the console version of Diablo III allows players to adjust the difficulty to suit their tastes. Unlike the Game mode (Normal, Nightmare, Hell, Inferno), Difficulty simply adjusts a monster's health, damage and number of monsters that appear on the screen.


This is perfect for players with varying experiences with the series. If you're just new to the series (or you're a PC player who isn't used to playing using a gamepad), set it to easy. If you're a Diablo vet and you're comfortable playing with a gamepad, then set it to either Medium or Hard. All 3 difficulty modes (Easy, Medium, Hard) has no differences in terms of item drop rate and experience points bonuses, thus you can switch between difficulties with no problems.

However, if you are up to the challenge, you can set the difficulty to Master I or higher. Setting up the difficulty in this level gives bonuses similar to "Monster Power" mechanic found on the PC version, but works differently for the console version. Here's a quick guide:
  • Master I = +60% Magic Find, +60% Gold Find, +120% XP Bonus
  • Master II = +70% Magic Find, +70% Gold Find, +140% XP Bonus
  • Master III = +80% Magic Find, +80% Gold Find, +160% XP Bonus
  • Master IV = +90% Magic Find, +90% Gold Find, +180% XP Bonus
  • Master V = +100% Magic Find, +100% Gold Find, +200% XP Bonus

Other Notable Differences


Aside from the ones I posted above, here are some notable differences from between the console version & the PC version of Diablo III:
  • Paragon Levels are included in the console version. However, what's different is, Paragon Level bonuses are account wide. This means all characters under your account will receive the bonuses unlocked by a SINGLE Paragon leveled character in your account. So even new characters you create will get those bonuses as well.
  • Nephalem Glory globes are added in the game. These are similar to Healing globes, but they give characters a boost in stats and skills when picked up.
  • Stash space is much more larger than in the PC version when fully upgraded.
  • Crafting gems & gear now have different costs, due to the removal of the RMAH. All ingredients can be easily found in-game.
  • Players are now given a choice how they should be resurrected (go back to town, revive on your last checkpoint, revive on spot).
  • Vendors now actually sell better (useful) gear. Most of which are actually powerful rare items.
So what do you guys think? Sound off your comments below! :)

Diablo III Philippines Comics 6

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